Ages: | -- and up |
Players: | -- |
Playing Time: | -- mins |
LOCK & LOAD WITH NEW WEAPONS, VEHICLES, AND MORE FOR G.I. JOE AND COBRA!
The Quartermaster’s Guide to Gear is the definitive equipment and vehicle guide for the G.I. JOE Roleplaying Game! From personal weapons to cutting-edge vehicles and battle stations, this book has you covered. This sourcebook includes 16 new weapons from G.I. JOE’s history, a new armor type, 40 upgrades, and 18 new vehicles! Also inside is a new focus for each role, 3 new origins, and 8 new influences!
The Quartermaster’s Guide to Gear requires the G.I. JOE Roleplaying Game Core Rulebook to use. The COBRA Codex is not required, but strongly recommended for those engaging in cartoon villainy.
Features:
16 new weapons from G.I. JOE’s history, a new armor type, 40 upgrades, and 18 new vehicles!
A new Focus for each Role in the G.I. JOE Roleplaying Game, from the Drone Pilot for Infantry to the Neutralizer for Technicians!
3 new Origins and 8 new Influences, from the Junker to the Futurist, for gear-centric characters.
Guidance for historical, retrofuture, and cyberpunk settings allows GMs to explore the past and future of technology on the battlefield.
Ready-to-use G.I. JOE and COBRA bases, including the COBRA Terror Dromes and the U.S.S. Flagg aircraft carrier.